The fact that there is no precalculation allows us to quickly insert customers' 3D models inside a virtual environment.
As our simulator was developped internally we have a total control of the display process and a control over all the algorithms that are used in this process. We are not depending of proprietary « black box » technologies developed by tiers. We have internally the required knowledge to make our solution evolve in order to answer precisely to our customers' needs.
Real-time interactive 3D gives its full potential on large displays and projector rooms. Many configurations are possible: projection in a meeting room, wall's mounted large display, large display mounted on a roll cart, dedicated room with projector or with multiple displays mounted on the wall, ...
Our Haeva simulator produces Full-HD pictures (1080p) or HD-ready pictures (720p) at 60 hz. For multi-displays configurations many powerful graphics cards are necessary. We support Nvidia® 's SLI® and AMD's CrossFireX™ technologies to combine the power of multiple graphics cards. Free navigation is done with keyboard/mouse or Microsoft® Xbox360™ like joypad. We also propose an half-guided navigation mode using keyboard/mouse or the Nintendo wiimote.
Our technicians will give you advices concerning the solution that best matches your needs.

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Significant progresses has been realized these last years concerning stereoscopic 3D view. Progresses were made in term of quality and in term of affordable prices for the solutions. For real-time 3D visualization, the best results are obtained by using active stereoscopic glasses and TFT displays with high refresh rate (120hz) or DLP projectors that are able to support high refresh rates.
Our 3D real-time interactive Haeva simulator is able to produce Full-HD pictures (1080p) or HD-ready pictures (720p) with a refreshing rate of 120hz. We use for that the combined power of multiple graphics processors running in parallel (Nvidia® SLI™ or AMD CrossFireX™ technologies).
This technology is particulary adapted to increase immersion in a real-estate project that you want to show to VIP guests. It aids to identify the volumes, front and back layers without ambiguity. This is particulary useful when we use graphics rendering methods that are schematic such as outlined « white model » rendering.
For more realistic renderings we can combine large displays with stereoscopy to give us the illusion that we are present inside the displayed virtual environment.
Our engine supports both Nvidia® Geforce® 3D Vision™ technology with DirectX® and OpenGL® stereoscopic technology with Nvidia® Quadro® and AMD FireGL™ graphics cards. Some visual effects are hower specific to the DirectX® version of our engine.
We can propose solutions that are best matching your needs from large displays (mounted in a room, mounted on a roll cart) to destop solutions. In all cases our technicians will give you useful advices.

We can produce high-quality virtual models that are optimized for the web and accessible to multiple users. We adapt the display resolution for the web and reduce the effects and models complexity comparing to our standalone solution for large displays.
For this purpose we have developped a suite of tools allowing us to migrate our models and our effects from our Haeva engine to the Unity3D technology. After a preparation phasis this technology allows us to publish the real-time virtual models on our hosting hardware architecture where we already host many web-sites.
Immersion is not as impressive as in a dedicated projection room, but this technology allows you to show a project to remote people once you have evaluated preliminary adjustments in internal meetings. This technology is complementary to the standalone solution which is more efficient for presentations in meeting rooms. Try the demo.

We can produce high-quality virtual models optimized for the Apple® iPhone® and iPod Touch® platforms. We adapt the display resolution for mobiles and reduce effects and models complexity comparing to our standalone solution for large displays.
For this purpose we have developped a suite of tools allowing us to migrate our models and our effects from our Haeva engine to the Unity3D iPhone® technology. After a preparation phasis this technology allows us to produce an interactive application that is compatible with the Apple® iPhone® and iPod touch® platforms.
This solution allows you to run an interactive version of the virtual model on your iPhone® mobile or your iPod Touch® MP3 player, which is useful when you meet people at seminars or conferences.
Immersion is not as impressive as in a dedicated projection room, but this technology allows you to quickly show a project demonstration to people you meet. This technology is complementary to the standalone solution which is more efficient for presentations in meeting rooms.

